Stephanie M. answered 05/02/15
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Just like your other question, this is a type of problem called "linear programming." If you follow the same steps we followed for that problem, you should wind up with the correct answer. There are a couple differences. First, we won't be working through two problems at once (Machine I and Machine II), since model production is bounded by both material and labor together. And second, since there are four bounds on production, your solution set will be a quadrilateral (not a triangle), so there will be four points of intersection. Here are the steps, as a reminder:
STEP 1: Define variables
STEP 2: Write inequalities that bound production
These will include x ≥ 0, y ≥ 0, an inequality that bounds the number of each model produced by minutes of labor, and an inequality that bounds the number of each model produced by pounds of material.
STEP 1: Define variables
STEP 2: Write inequalities that bound production
These will include x ≥ 0, y ≥ 0, an inequality that bounds the number of each model produced by minutes of labor, and an inequality that bounds the number of each model produced by pounds of material.
STEP 3: Graph each inequality and find the region of overlap (solution set)
The solution set for this problem will probably be a quadrilateral bounded by the two axes and your two other equations.
STEP 4: Find points of intersection
You'll likely be finding four points of intersection. Check your graph to figure out which line intersections you're interested in. The intersection of x = 0 and y = 0 will be one vertex, and another will likely be where the other two equations intersect.
STEP 5: Write an equation for profit and test each vertex for maximization
Let me know if you get stuck!