Use the kinematics equations at your disposal:
vf = vi + at
Δx = vit + 1/2at2
vf2 = vi2 + 2aΔx
Δx = 1/2(vi + vf)t
Select the equation that solves for the displacement of the car (that eliminates one of them), and includes the variables that you already have values for.
Remember that the only scalar quantity is time, so all of your other quantities should have either a positive or negative sign to account for the direction.