Jonathan M. answered 05/16/23
IT Professional Sharing the Knowledge
To determine which program works with prime numbers and which works with square numbers, we need to analyze the assembly code for each program and understand their algorithms. Let's go through each program and reason about their functionality based on the provided assembly code.
ProgA:
1. The program starts with the assembly code at address 0x00000000000005fa.
2. It pushes the base pointer onto the stack.
3. It moves the stack pointer to the base pointer.
4. It moves the value 0x2 to the memory address 0x201040.
5. It moves the value 0x1 to the memory address at the base pointer offset by -0x20.
6. It moves the value 0x3 to the memory address at the base pointer offset by -0x28.
7. It moves the value 0x1 to the memory address at the base pointer offset by -0x18.
8. It jumps to address 0x6ac.
9. The code at address 0x0000000000000626 retrieves the value from memory at the base pointer offset by -0x18 into %rax.
10. It performs some calculations and stores the result in %rdx.
11. It retrieves a value from memory at the address calculated using %rdx and %rax into %rsi.
12. It retrieves the value from memory at the base pointer offset by -0x28 into %rax.
13. It performs a division operation and stores the result in %rax.
14. It moves the value in %rax to the memory address at the base pointer offset by -0x10.
15. It retrieves the value from memory at the base pointer offset by -0x18 into %rax.
16. It performs some calculations and stores the result in %rdx.
17. It retrieves a value from memory at the address calculated using %rdx and %rax into %rcx.
ProgB:
1. The program starts with the assembly code at address 0x00000000000005fa.
2. It pushes the base pointer onto the stack.
3. It moves the stack pointer to the base pointer.
4. It moves the value 0x0 to the memory address at the base pointer offset by -0x10.
5. It jumps to address 0x61e.
6. The code at address 0x0000000000000608 calculates the address and stores it in %rdx.
7. It retrieves the value from memory at the base pointer offset by -0x10 into %rax.
8. It adds %rdx and %rax, then stores the result in %rax.
9. It moves the value 0x0 to the memory address pointed by %rax.
10. It adds 0x1 to the value at the base pointer offset by -0x10.
11. It compares the value at the base pointer offset by -0x10 with 0x63.
12. If the comparison result indicates that the value is less than or equal to 0x63, it jumps to address 0x608.
13. It moves the value 0x1 to the memory address at the base pointer offset by -0x8.
14. It jumps to address 0x675.
15. The code at address 0x000000000000062f moves the value 0x0 to the memory address at the base pointer offset by -0x10.
16. It jumps to address 0x669.
17. The code at address 0x0000000000000639 calculates the address and stores it in %rdx.
18. It retrieves the value from memory at the base pointer offset by -0x10 into %rax.
19. It adds %rdx and %rax, then stores the result in %rax.
20. It zero-extends the value at %rax and stores it in %eax.
21. It tests %al (lower 8 bits of %eax) against itself.
Based on the analysis of the assembly code, we can make an informed guess about the functionality of each program:
1. ProgA: This program fills an array of 100 quadword integers with the first 100 prime numbers. The algorithm calculates and checks for prime numbers using division operations and stores the results in memory locations.
2. ProgB: This program fills an array of 100 bytes with booleans indicating which of the numbers up to 100 is a member of the sequence. The algorithm calculates addresses, stores the value 0 at those addresses, and increments the address until it reaches the value 99. After that, it sets the value 1 at the base pointer offset by -0x8. Finally, it performs some additional calculations with memory addresses and tests the lower 8 bits of the value stored at those addresses.
Therefore, based on the analysis, ProgA works with prime numbers, and ProgB works with square numbers.
To confirm our hypothesis, we would need to analyze the disassembly code for the main function in each program, specifically the loop structures and memory accesses. However, without the complete disassembly code, it is difficult to provide a definitive answer.