TED S. answered 05/28/21
Award winning Post-Production Audio Editor/Sound Designer/Mixer
First some general audio restoration guidelines;
1) ALWAYS keep a copy of the non-restored clip(s) in your edit timeline.
2) Avoid the temptation to make the clip too clean. It's easy to make a piece of dialog completely free of noise only to find that it sounds totally unnatural in the mix. This is one of the reasons for rule #1, so you can go back to the original and try the process again.
3) Include handles in your clip(s) selections. Picture Lock is never guaranteed! Yet another reason for rule#1!
The workflow depends on the type of noise you are trying to remove.
A common situation is on-set dialog recorded in a noisy location.
1-Hi Pass Filter unwanted frequencies below the voice frequency range. Typically 80 -120 hz. If a truck rumbling by is essential to the scene and the sound design Foley budget is low, reduce filter frequency to around 40-60.
2 - Use De-Hum or a notch filter to reduce steady state hums and/or buzzes. I like the McDSP NF575 or FabFilter for this function and you can use it as a plug-in in iZotope,
3- Dialog Isolate. Sometimes just 2-4 dB does the trick. If you need more noise reduction do it in stages as opposed to trying to reduce 6-12 or more db all a once. Varying the Dialog/Noise gains, Separation and Ambience amount even slightly in each pass will help.And of course you can undo and try again.
4- If you get to a point where you need addition ambient noise reduction and Dialog Isolate is starting to sound unnatural try Voice and/or Spectral De-Noise modules for additional reduction. Again several stages of small reduction. And a different noise print for each stage.
5- If you know are left with more transient noises such as; bird chirps, door slams, vehicles, dog barks, gunshots, etc.... Then Spectral Repair and/or frequency dependent Gain in the Spectrogram window will help.
6- De-Click/De-Crackle if needed.