The equation of a circle at the origin is x2 + y2 = r2 where r represents the radius of the circle. In the case of a circle with radius 1 centered at the origin, the equation would be:
x2 + y2 = 1
Points in the first quadrant that satisfy this equation must have positive abscissas and ordinates. You can find these by putting a random abscissa into the equation & solve for the ordinate. So I chose 3 random values for the abscissas whose value was smaller than that of the radius: 1/2, 3/5, 2/3. I put these into the equation & found the corresponding ordinates to make 3 coordinates that satisfy the equation. Since the commutative property works for this equation, the switching of the abscissas and ordinates also created 3 other coordinates for a total of 6 that satisfy this equation. They are:
(3/5, 4/5)
(4/5, 3/5)
(1/2, √3/2)
(√3/2, 1/2)
(2/3, √5/3)
(√5/3, 2/3)
For a circle with radius 3/2 centered at the origin, the equation of that circle would be:
x2 + y2 = 9/4
I will use 1/2, 9/10, 1.
(1/2, √2)
(√2, 1/2)
(9/10, 6/5)
(6/5, 9/10)
(1, √5/2)
(√5/2, 1)