
Arturo O. answered 01/01/17
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I will set this up for you and you can crunch out the numbers.
v = initial speed of sphere = 4 m/s, assumed to be in +x direction
m = initial mass of sphere, which is unknown, and it will drop out of the problem anyway, as you will see below
m/3 = mass of each of the three fragments after the explosion
u1 = speed of fragment 1 = 6 m/s
θ1 = angle of u1 = -30º
u2 = speed of fragment 2 = 5 m/s
θ2 = angle of u2 = 45º
θ2 = angle of u2 = 45º
u3 = speed of fragment 3 = ?
θ3 = angle of u3 = ?
θ3 = angle of u3 = ?
The explosion involves internal forces, so linear momentum is conserved.
Along x-axis:
mv = (m/3)u1cosθ1 + (m/3)u2cosθ2 + (m/3)u3cosθ3
Note m cancels out. This simplifies to
(i) 3v = u1cosθ1 + u2cosθ2 + u3cosθ3
Along y-axis:
0 = (m/3)u1sinθ1 + (m/3)u2sinθ2 + (m/3)u3sinθ3
This simplifies to
(ii) 0 = u1sinθ1 + u2sinθ2 + u3sinθ3
Solve for the two unknowns u3 (speed) and θ3 (direction) from (i) and (ii). That will give you velocity of fragment 3. Be careful that you place θ3 in the correct quadrant.
Let vc = velocity of center of mass
vcxi = initial speed of center of mass along x-direction, vcyi = initial speed of center of mass along y-direction
vcxi = (mv)/m = v
vcyi = 0
vcxf = final speed of center of mass along x-direction, vcyf = final speed of center of mass along y-direction
vcxf = [(m/3)u1cosθ1 + (m/3)u2cosθ2 + (m/3)u3cosθ3] / m = (1/3) (u1cosθ1 + u2cosθ2 + u3cosθ3)
Similarly,
vcyf = (1/3) (u1sinθ1 + u2sinθ2 + u3sinθ3)
Crunch out the numbers and compare vcxi to vcxf, and vcyi to vcyf.