Shaun M. answered 01/27/23
PhD Scientist w/ 10+ years teaching/tutoring/researching
In this projectile motion problem, we are given a handful of kinematic values which we can organize as variables in 2D. The lowest number of then significant figures provided is 1, but I will present additional precision the result. The x-y coordinates will extend positively rightward and upward.
Initial x-position: x0 = 0 m (we can set this as our point of reference)
Final x-position: x = 12 m
Initial y-position: y0 = 2 m
Final y-position: y = 3.05 m
Initial velocity direction θ = 29.1 deg
y-acceleration ay = -9.8 m/s2
x-acceleration ax = 0 m/s2 (none implied)
We can use 'v0' as the magnitude of the initial velocity vector. This velocity can be decomposed into x- and y-components using right-triangle trigonometry: since the initial velocity direction is the angle (θ) above the horizontal, the component in the horizontal (x-) direction is proportional to the cosine of the angle, and the vertical (y-) component is proportional to the sine of the angle.
v0x = v0*cos(θ)
v0y = v0*sin(θ)
Since there is no acceleration in the x-direction, we can relate this initial velocity to the time elapsed given the horizontal distance traveled at a constant speed:
x - x0 = x = vx*t = v0*cos(θ)*t -> t = x/(v0*cos(θ))
This is a little cumbersome but approaching the end, as we can substitute this into the time-dependent kinematic equation of the y-direction, as we have the remaining variables for this statement and can isolate and solve for v0:
y = y0 + vθ0y*t + 1/2 ay*t2
y - y0 = v0*sin(θ)*(x/[v0*cos(θ)]) + 1/2 ay*(x/[v0*cos(θ)])2
(y - y0) = [tan(θ)*x] + 1/2 ay*x2/(v02*cos2(θ))
v02*cos2(θ)*(y - y0 - [tan(θ)*x]) = 1/2 ay*x2
v02 = 1/2 ay*x2 / (cos2(θ)*(y - y0 - [tan(θ)*x]))
v0 = √{ 1/2 ay*x2 / (cos2(θ)*(y - y0 - [tan(θ)*x])) }
Plugging in the values we defined above, we should get 12.8 m/s as the magnitude of the initial velocity, or the initial speed, v0.