
Arturo O. answered 10/26/17
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Although the car is moving, it is actually the static friction acting perpendicular to the circular path that keeps the car on the circular path. Solve by setting the centripetal force on the car (going around the circle) equal to the static friction, and get the radius of the circle from that.
mv2/r = μsmg ⇒
r = v2 / (μsg) = (352) / [0.70(9.8)] m = 178.6 m
(By the way, 35 m/s is a pretty high speed, hence the high radius of turning without skidding.)