Hi Ej,
Creating a probability model for this card game involves listing all the possible outcomes and their associated probabilities. In a standard deck of 52 cards, there are 26 red cards (hearts and diamonds), 13 spades, and 13 clubs, including the ace of clubs.
Winning Nothing (Red Card):
- Number of outcomes: 26 (hearts and diamonds)
- Probability: 26/52 = 0.5
Winning $5 (Spade):
- Number of outcomes: 13 (spades)
- Probability: 13/52 = 0.25
Winning $10 (Club, but not Ace):
- Number of outcomes: 12 (clubs, excluding the ace)
- Probability: 12/52 = 0.2308
Winning $30 (Ace of Clubs):
- Number of outcomes: 1 (ace of clubs)
- Probability: 1/52 = 0.0192
Putting it all together, your probability model would look like this:
- Win $0: Probability = 0.5
- Win $5: Probability = 0.25
- Win $10: Probability = 0.2308
- Win $30: Probability = 0.0192
This model gives you a complete picture of the possible winnings and their associated probabilities. Now you can make informed decisions about whether or not to play the game, or how to adjust the game to make it more or less favorable.
I hope this helps!
| Outcome | Number of Outcomes | Probability |
|-------------------|--------------------|-------- |
| Winning Nothing (Red) | 26 | 0.5 |
| Winning $5 (Spade) | 13 | 0.25 |
| Winning $10 (Club) | 12 | 0.2308 |
| Winning $30 (Ace Club) | 1 | 0.0192
Timothy K.
Usually, when you are making a model, the final answer should be a table, graph, or equation that can be used to find any possible outcome of the event. The Answer that Del gives is such an answer.09/18/19