In order to transform the vertex of y=x^2+4x+4 to the origin, every point must be translated: a) 2 units left, b) 2 units right, c) 4 units left, d) 4 units right
First, you need to find out where the vertex is. The x-coordinate of the vertex lies at x = -b/2a, where b is the coefficient of the x term and a is the coefficient of the x2 term
x = -b/2a = (-4)/2(1) = -2
Plug in x = -2 to find the y-coordinate of the vertex
y = (-2)2 + 4(-2) + 4 = -4 + 8 -4 = 0
Hence the vertex lies at (-2,0)
Vertex
(-2,0)
--|----|----*----|----|----|--
-4 -3 -2 -1 0 1
|_________↑
To move the vertex to (0,0), you have t move it 2 units to the right. = b)
Philip P.
04/08/14