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Asked • 06/13/19

Finding center of 2D triangle?

I've been given a struct for a 2D triangle with x and y coordinates, a rotation variable, and so on. From the point created by those x and y coordinates, I am supposed to draw a triangle around the point and rotate it appropriately using the rotation variable. I'm familiar with drawing triangles in OpenGl with GL_TRIANGLES. My problem is somehow extracting the middle of a triangle and drawing the vertices around it. edit: Yes, what I am looking for is the centroid.

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