
Patrick B. answered 06/02/19
Math and computer tutor/teacher
It would be safe to say that if dx>0 then anything less than dx need not be rendered, since the player
does not have eyes in the back of their head.
LIkewise, anything less than dy may not necessarily visible either.
If the player can look left at right then the peripheral vision is within the range (-dz, dz) in the clockwise direction. So if the -dz is at pi/2 and dz is at -pi/2 then anything in the interval (pi/2, 3 * pi/2) need not be rendered either.