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3D Developer & AI Engineer (10+ years experience)
Amay K.

31 hours tutoring

Your first lesson is backed by our Good Fit Guarantee

Hourly Rate: $75
Response time: 2 hours

About Amay


Bio

BACKGROUND

- 10+ years of experience in interactive development and 3D visualization
- Masters in Fine Art, Art & Technology Studies, School of the Art Institute of Chicago
- Bachelors (Summa Cum Laude) in Computer Engineering, Virginia Tech

TECHNICAL EXPERTISE

Game Development & 3D Visualization
- Unreal Engine (Blueprint visual scripting, level design, world-building)
- Blender (3D modeling, texturing, animation, simulation)

Web-Based 3D & Interactive Graphics
- Three.js...

BACKGROUND

- 10+ years of experience in interactive development and 3D visualization
- Masters in Fine Art, Art & Technology Studies, School of the Art Institute of Chicago
- Bachelors (Summa Cum Laude) in Computer Engineering, Virginia Tech

TECHNICAL EXPERTISE

Game Development & 3D Visualization
- Unreal Engine (Blueprint visual scripting, level design, world-building)
- Blender (3D modeling, texturing, animation, simulation)

Web-Based 3D & Interactive Graphics
- Three.js (JavaScript 3D library for creating WebGL experiences)
- React-Three-Fiber (React renderer for Three.js)
- WebGL (custom shader development, performance optimization)
- GLSL Shaders (creating custom visual effects and materials)

Artificial Intelligence & Machine Learning
- Google Colab (collaborative model training and development)
- Python data cleaning and preprocessing for ML datasets
- Hugging Face (finetuning pre-trained models and integrating AI services in web projects)

Supporting Technologies
- React (for building robust 3D web applications)
- JavaScript/TypeScript (for client-side implementation)
- Node.js (for backend support of 3D applications)

TEACHING PHILOSOPHY
I'm a firm believer in mastering the first principles when it comes to learning anything. What that means is that we take a concept, break it down into its smallest unknown, and then start from there. If the foundation is solid, then we can build well upon it.

If you're interested in 3D development, game design, or integrating AI services in your web workflow, I sincerely encourage you to reach out to me. I look forward to working with you.


Education

Virginia Tech
B.S. Computer Engineering
School of the Art Institute of Chicago, MFA in Art & Technology Studies
Masters
  • Licensed teacher

Policies

  • Hourly Rate: $75
  • Rate details: For any specialized subjects, my hourly rate may vary.
  • Lesson cancellation: 12 hours notice required
  • No background check

  • Your first lesson is backed by our Good Fit Guarantee

Schedule

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Approved Subjects

Adobe After Effects

Adobe After Effects

My After Effects capabilities center on motion graphics, visual effects, and animation for enhancing interactive projects. I utilize the software's robust compositing tools to integrate 3D elements with live footage through effective keying, tracking, and rotoscoping techniques. My expertise extends to creating data-driven animations with expressions and scripting to automate repetitive tasks and create responsive motion. I excel in crafting kinetic typography and animated UI elements that enhance user experience in digital applications. This skillset allows me to produce polished video content and animations that effectively communicate complex concepts visually.
Animation

Animation

My animation expertise spans both 3D and 2D domains, offering a comprehensive skill set for diverse creative projects. In 3D animation, I specialize in character rigging, keyframe animation, and procedural motion systems using industry-standard tools like Blender and Maya. I implement advanced techniques including inverse kinematics, blend shapes for facial expressions, and physics-based animation for realistic movement and interactions. My 2D animation capabilities encompass traditional frame-by-frame techniques as well as modern vector-based animation using Adobe Animate and After Effects. I excel at creating fluid motion through careful attention to timing, spacing, and the principles of animation such as anticipation, follow-through, and secondary motion. This dual proficiency allows me to select the most appropriate animation approach for each project, whether it requires the dimensional depth of 3D or the stylistic flexibility of 2D, often combining both techniques to achieve the optimal visual narrative.
Blender

Blender

With over a decade of hands-on experience in Blender, I've mastered its comprehensive suite of features for 3D content creation. My expertise spans organic and hard-surface modeling, UV unwrapping, texture painting, rigging, animation, and particle systems. I'm particularly skilled at creating photorealistic materials and lighting setups that bring scenes to life. Additionally, I leverage Blender's simulation capabilities for fluid, smoke, and cloth dynamics to add realism to my projects. Whether you're a beginner looking to learn the basics or an intermediate user aiming to enhance specific skills, I can provide structured guidance tailored to your learning pace and project goals.
C#

C#

I have developed interactive experiences in Unity where I used C# to program custom game components to create human computer interaction. Also, I have developed backend services using C# and ASP.Net to deploy them on Microsoft Azure.
C++

C++

C++ is the first programming language that I started with. It's the most fundamental language in software engineering and I have a lot of experience developing data structures, coding ARM based microprocessors, games, and interactive projects. At Microsoft, I was programming in C++ in the windows kernel team. In the creative space, I use exclusively C++ with Object-Oriented programming to develop high quality computer graphics applications.
Computer Engineering

Computer Engineering

I have a 4-year bachelors in Computer Engineering from Virginia Tech where I studied the fundamentals of computer architecture, digital design, discrete mathematics, FPGA programming, software engineering and electronics. I'm deeply familiar with crafting algorithms, data structures, logic design, and computer organization.
Computer Gaming

Computer Gaming

I have experience developing interactive experiences, games, and audio visual systems using tools like Unity, OpenFrameworks, and P5.js. I'm proficient in C++, C#, and Javascript to develop computer games.
Computer Programming

Computer Programming

I'm very familiar with developing algorithms, data structures, and software engineering.
Computer Science

Computer Science

I have a Bachelors in Computer Engineering and 4.5 years of experience working as a Software Engineer at Microsoft. In my current work, I'm always developing interactive software systems that involve computer science and engineering.
CSS

CSS

I've been working with web technologies for over 8 years. HTML, CSS, and Javascript are the key languages that I work with when making anything for work. I'm very familiar with CSS concepts and its variations.
Data Structures

Data Structures

My deep expertise in data structures stems from my Computer Engineering background at Virginia Tech and extensive experience at Microsoft. I'm proficient in implementing and optimizing fundamental structures like arrays, linked lists, trees (including AVL and Red-Black trees), graphs, and hash tables. During my Microsoft tenure, I applied these concepts to solve complex algorithmic problems, focusing on space-time complexity analysis to ensure optimal performance in enterprise applications. I excel at selecting appropriate data structures for specific use cases, whether prioritizing search efficiency, insertion speed, or memory conservation. My approach to teaching data structures emphasizes visual representation and practical implementation, helping students understand not just the theoretical concepts but their real-world applications in software development.
JavaScript

JavaScript

I've been working with React and Javascript for over 8 years since I was working for Microsoft.
Machine Learning/ AI

Machine Learning/ AI

My expertise in AI development extends to using Hugging Face's ecosystem for implementing state-of-the-art models in production environments. I excel at preparing and cleaning datasets for machine learning tasks, implementing proper validation techniques, and addressing data imbalance issues. Beyond technical implementation, I focus on the creative applications of AI, particularly in generative art, music composition, and interactive installations. I've worked extensively with stable diffusion models, GPT architectures, and GANs to create unique artistic outputs that blend technical precision with creative expression. My approach involves not just implementing existing models, but customizing and fine-tuning them for specific creative applications, whether that's creating visual art, generative music, or interactive experiences that respond to human input. I'm particularly passionate about integrating these AI services into web and mobile platforms, making cutting-edge AI accessible through intuitive interfaces while maintaining robust performance.
React

React

In React, I bring over a decade of experience developing sophisticated frontend applications, including my tenure at Microsoft where I built scalable, component-based architectures for enterprise solutions. My expertise spans the entire React ecosystem, from core concepts like component lifecycle and hooks to advanced state management with Redux, Context API, and Zustand. I excel at implementing performance optimization techniques including code splitting, memoization, and virtual DOM rendering strategies. Having worked with React since its early versions, I've evolved with the framework through major paradigm shifts from class components to functional components with hooks, giving me a comprehensive understanding of best practices across different React architectures. This depth of experience enables me to build maintainable, efficient applications while mentoring teams on React development patterns.
Unity

Unity

In Unity, I leverage the versatile game engine for cross-platform development and interactive 3D applications. My proficiency includes C# scripting for gameplay mechanics, physics-based interactions, and procedural content generation. I'm experienced with the Universal Render Pipeline for creating visually compelling real-time graphics while maintaining performance across devices. My skills extend to particle systems, animation rigging, and timeline sequencing for creating dynamic environments. I apply best practices for optimizing asset pipelines and scene management to ensure smooth performance in complex interactive experiences.
Unreal Engine

Unreal Engine

As an Unreal Engine user, I bring extensive knowledge in creating immersive 3D environments and interactive experiences. I excel in Blueprint visual scripting to create complex gameplay mechanics without traditional coding, while my expertise in level design allows me to craft engaging spatial experiences with thoughtful pacing and flow. My proficiency extends to world-building techniques including terrain sculpting, foliage systems, and atmospheric effects that create believable environments. I'm also skilled at optimizing performance for real-time rendering and implementing cutting-edge features like ray tracing and advanced particle systems to achieve visually striking results while maintaining smooth performance.
Video Production

Video Production

As a New-Media artist, I use time as a material for my work. I often use Da-Vinci Resolve to edit and post-produce my final work. I have over 3 years of experience working with editing and post-processing video projects.
Web Design

Web Design

Since the past 4 years, I've been freelancing for web design and development projects. My skillset involves user experience and user interface design. I use industry standard tools like Sketch to design web interactions before I start developing them using web technologies.
HTML

Examples of Expertise


Amay has provided examples of their subject expertise by answering 1 question submitted by students on Wyzant’s Ask an Expert.

Amay K.'s Photo

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Ratings and Reviews


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Reviews

Exactly what I was looking for

Amay was so helpful. Before our appointment, I explained what I needed. He prepared ahead of time so that our time together was productive. He has the background knowledge to fill in the gaps that I need. Clear instruction, easy to understand, listened to me so that he could help with what I needed. It's nice to have someone I can turn to and trust for help.

Cheri, 1 lesson with Amay
Hourly Rate: $75
Response time: 2 hours
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