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The expert of 3D Modeling, Rigging,Texturing, Photoshop, and Animating
Eric E.

196 hours tutoring

Your first lesson is backed by our Good Fit Guarantee

Hourly Rate: $55
Response time: 5 hours

About Eric


Bio

With over ten years of experience as a 3D Environment Artist and Game Designer, I specialize in teaching students and clients how to master 3D modeling, texturing, and game integration. I have contributed to high-profile games such as NBA 2k23, NBA 2k24, and NBA 2k25 across platforms like PlayStation, Xbox, PC, and Nintendo Switch. My professional experience spans collaborating with top studios like InMotion and Visual Concepts, where I created and optimized assets, designed environments, and...

With over ten years of experience as a 3D Environment Artist and Game Designer, I specialize in teaching students and clients how to master 3D modeling, texturing, and game integration. I have contributed to high-profile games such as NBA 2k23, NBA 2k24, and NBA 2k25 across platforms like PlayStation, Xbox, PC, and Nintendo Switch. My professional experience spans collaborating with top studios like InMotion and Visual Concepts, where I created and optimized assets, designed environments, and ensured peak performance across multiple hardware systems.

I am passionate about teaching and helping others develop their skills in 3D art and design. I offer personalized tutoring in tools such as Maya, Unreal Engine, Unity, Substance Painter, Zbrush, and Photoshop. Whether you’re just starting or looking to refine your craft, I focus on making complex concepts accessible and applicable to real-world game production workflows. I’ve trained students and professionals in creating optimized assets and immersive environments, providing clear guidance and feedback to help them succeed.

Whether you want to build foundational skills or tackle more advanced techniques, I’m here to guide you in creating visually compelling 3D assets and environments. My goal is to empower students and clients to confidently pursue their 3D art and game design goals, with a focus on practical, industry-relevant skills.


Education

LYNN UNIVERSITY
Computer Animation
Art Institute Of California
Other
Gnomon School Of Visual Effects
Graduate Coursework

Policies


Schedule

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Approved Subjects

Adobe InDesign

Adobe InDesign

Lately, I have been getting clients from this platform, who were seeking help in InDesign, Photoshop, and illustrator, mostly in need of Graphic Design. In those three years, I have taught them how to use the software, learn and become proficient inside of Indesign. Most of the clients I had were recurring clients, and help them become from beginners to experts. Degree in Animation and Illustration.
Adobe Photoshop

Adobe Photoshop

I have worked with Photoshop from 2006 and I have the knowledge and expertise for creating drawings, paintings, using a number of filters, editing photographs, creating normal maps for 3d objects as well as creating unique textures. In 2013 I received the award Best Quarter for game design and game play. I have been successful in creating cool playing cards using the Photoshop program.
Animation

Animation

I went to college for Animation at Lynn University, and at the Art Institute. I have even taught kids at PVnet in Palos Verde on both in 2D animation and 3D animation using Maya, photoshop and toon boom. I have even taught during my time working with clients on this platform. And go over on how to set up for animation and planning on what they are going to do of storyboarding, and actually plan their animation. And help them act out their characters as well, better understand how they move.
Autodesk Maya

Autodesk Maya

With over 15 years of professional experience using Autodesk Maya, I’ve built everything from game-ready environments to cinematic assets for projects like NBA 2K23–25 and productions at The Third Floor. I specialize in modeling, UV mapping, animation, and preparing assets for engines like Unreal and Unity. I’ve trained junior artists and understand how to break down complex workflows for students at all levels. Whether you’re a beginner learning the basics or an advanced user refining your pipeline, I can help you grow your skills and work confidently in a production-ready 3D environment.
Blender

Blender

With over 10 years of experience in 3D art, I’ve used Blender for modeling, texturing, and animation across various projects. From high-quality game assets to cinematic visuals, I’ve leveraged Blender’s powerful tools to bring ideas to life. I teach students how to master Blender’s interface, modeling techniques, sculpting tools, and animation systems, guiding them through the complete 3D creation process. Whether you're new to Blender or looking to refine your skills, I can help you develop your craft and achieve professional-level results.
Computer Gaming

Computer Gaming

I had worked as an Asset Builder on the 3rd Floor, working with 3D modular kits assets. And create materials for PBR rendering inside of UE4. I worked as Technical Artist at AcademIQ, working on educational games. I had to fix both programming and art bugs. I have helped a team get their production, pipeline, and source control get up speed.
General Computer

General Computer

At the age of 5 I was first introduced to computers and have been working with them ever since. My knowledge base is vast and I had the opportunity to work in the IT Department at Lynn University for two years. With the University, I became a key problem solver and troubleshooter and was able to figure out quickly what causes the most computer problems. With this knowledge my peers always looked to be to solve their computer problems.
Information Technology

Information Technology

I have 30 years of hands-on IT experience, including custom PC builds, system upgrades, and troubleshooting software and hardware issues. While at Lynn University, I worked in the IT department, providing tech support across campus. I’ve helped individuals and businesses optimize their systems, troubleshoot problems, and maintain reliable setups. I can teach students the fundamentals of IT, from basic troubleshooting to advanced system configurations.
Microsoft 365

Microsoft 365

With over 10 years of experience using Microsoft 365, I’m skilled in utilizing its full suite of applications—Word, Excel, PowerPoint, Outlook, Teams, and SharePoint—to streamline productivity. I’ve helped both individuals and businesses maximize the potential of Microsoft 365 for collaboration, data management, and communication. I can teach students how to navigate the platform, use advanced features in Excel and Word, manage emails and calendars in Outlook, and set up efficient workflows in Teams and SharePoint.
Microsoft PowerPoint

Microsoft PowerPoint

I have been using Microsoft Office Suite since I was in elementary school in 1996. I have created presentations with embed videos and audio clips.
Microsoft Windows

Microsoft Windows

I’ve been working with Microsoft Windows and PC hardware for over 30 years. I’ve built custom computers from scratch, installed and upgraded Windows across multiple versions, and troubleshot everything from driver conflicts to failing hard drives. While studying at Lynn University, I worked in the campus IT department supporting students and staff with both hardware and software issues. Since then, I’ve helped friends, coworkers, and colleagues choose parts, build systems, and maintain reliable machines. I teach students how to confidently use, maintain, and troubleshoot Windows systems — whether they’re learning basic navigation, installing upgrades, or diagnosing performance problems.
Microsoft Word

Microsoft Word

I have been using Microsoft Office Suite since I was in elementary school in 1996 till present time which 2014. I have used this software throughout my entire life. I have used it to write my college papers and my game design documents.
Unity

Unity

I’m a professional 3D Environment Artist with over a decade of experience using Unity to build interactive experiences and real-time applications. At Beckman Coulter and AcademIQ, I developed Unity-based AR/VR training simulations and technical demos, handling scene layout, asset integration, lighting, and performance optimization. I can teach students how to navigate Unity’s interface, work with prefabs and materials, import custom 3D models, and build fully interactive environments for games, apps, or training solutions.
Unreal Engine

Unreal Engine

I’m a professional 3D Environment Artist with over a decade of experience using Unreal Engine for game development, cinematic production, and AR/VR training. I’ve worked on major titles like NBA 2K23–25, contributing to environments, lighting, and optimization in Unreal. I also developed interactive training content in Unreal for the medical industry at Beckman Coulter. I can teach students how to build immersive worlds, design with Blueprints, set up materials, and optimize performance for games and simulations.
Adobe Illustrator
Algebra 1
Elementary Math
Prealgebra

Examples of Expertise


Eric has provided examples of their subject expertise by answering 2 questions submitted by students on Wyzant’s Ask an Expert.

Eric E.'s Photo

Questions? Contact Eric before you book.

Still have questions?

Contact Eric
Response time: 5 hours

Ratings and Reviews


Rating

4.6 (35 ratings)
5 star
(29)
4 star
(2)
3 star
(2)
2 star
(0)
1 star
(2)

Reviews

Very knowledgeable and patient

He is very knowledgeable. And helped me get a better understanding in Unreal Engine. Will have him tutor me again in the near future.

B, 1 lesson with Eric

Very helpful and knowledgeable tutor!

Eric helped me address issues with rigging, texturing, and animation. We were able to solve the issues we addressed, and he also helped me configure the rigging process correctly. I will definitely work with Eric again.

Gabriel, 2 lessons with Eric

Not worhtly, I was charge more than the time we spent

Task: to anwer questions that I cannot solve by myself searching on the web about unreal engine projects Good points: patient, good will to help Bad things: the class last less than one hour, but he charge me one hour and a half, because the connection was not stable and the time that we did nothing was also charged The questions were not totally clarified, although he is familiar with the software

William, 1 lesson with Eric
Tutor responded:

I'm sorry.

He is very insightful and and has in depth knowledge of Rigging and with Maya

Eric taught me how to connect the skeleton rig to the model and how to work the IK handles and make sure that the rig is all set and ready for animation. He also showed me how to record the animation of the rig. He is very patient and knows his Rigging. He is a very good tutor and knows his stuff! 10/10!

Biko, 4 lessons with Eric

Really knows his stuff

I picked a place for us to meet, so I must bear the responsibility for the need to go over some of the same material at our next meeting. Eric really knows his stuff.

MICHAEL, 2 lessons with Eric
Hourly Rate: $55
Response time: 5 hours
Contact Eric