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Game Developer with extensive English Literature background
Nicholas G.

17 hours tutoring

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Hourly Rate: $45
Response time: 17 minutes

About Nicholas


Bio

I graduated from University of Florida with a BA in English Literature and University of Central Florida (Florida Interactive Entertainment Academy) with an MS in Interactive Entertainment (Production). While enrolled in the latter, I picked up an understanding of programming that I have been able to use for 10 years in the game industry, creating educational games in Unreal Engine 4. During that time, I briefly taught a small course at UCF FIEA on how to use Unreal Engine 4/5's Blueprints...

I graduated from University of Florida with a BA in English Literature and University of Central Florida (Florida Interactive Entertainment Academy) with an MS in Interactive Entertainment (Production). While enrolled in the latter, I picked up an understanding of programming that I have been able to use for 10 years in the game industry, creating educational games in Unreal Engine 4. During that time, I briefly taught a small course at UCF FIEA on how to use Unreal Engine 4/5's Blueprints scripting system in the summer of 2018.

I believe effective learning begins with understanding the bigger picture. Whether working with programming concepts or English composition, I start by explaining the underlying structure and context so students can see how individual skills fit into the larger system. Drawing from my experience mentoring developers and training UX designers in the game industry, I've found that students make better decisions when they understand not just "how" to do something, but "why" certain approaches work better than others. I prioritize creating a collaborative learning environment where student questions and feedback guide our sessions—after all, my teaching style needs to adapt to how each student learns best. Rather than rigid lesson plans, I prefer working through real problems together, adjusting my approach based on what the student brings to each session. When students get stuck, I use a mix of leading questions and problem breakdown techniques, always aiming to help them develop their own problem-solving thinking rather than just providing quick answers. My goal is to equip students with both practical skills and the conceptual framework to continue learning independently and make informed decisions in their work.


Education

University of Florida
English
Florida Interactive Entertainment Academy
Masters

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Approved Subjects

Unreal Engine

Unreal Engine

I have a Masters Degree in Interactive Entertainment from Florida Interactive Entertainment Academy at the University of Central Florida. I've spent the past 10 years as a Senior Software Engineer, working in Unreal Engine 4 programming and producing for Immersed Games' educational MMORPG title, Tyto Online, which has won awards from the National Science Foundation, Department of Education, and MIT Solve. I've created many robust and performant User Interface menus for data visualization using UMG and created various simulation gameplay systems using C++ and Blueprints. During this time, I have also worked with my team to optimize and port our game across various platforms, such as Windows, macOS, mobile, and HTML5. I have experience with UI/UX design, game design, art integration, DevOps, localization, and accessibility.
Astronomy
Computer Programming
English
General Computer
Grammar
Literature
Vocabulary
Writing
Nicholas G.'s Photo

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Hourly Rate: $45
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