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Professional Game Designer and Developer
Tyler H.

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Hourly Rate: $40

About Tyler


Bio

I’m a professional game designer with over 10 years of experience in the industry, having worked on teams ranging from small indie groups of three to large AAA studios with hundreds of developers. I hold a master’s degree in Interactive Entertainment from the Florida Interactive Entertainment Academy at the University of Central Florida — a program consistently ranked among the top in the world for game design by The Princeton Review.

My tutoring approach is project-based and hands-on. I...

I’m a professional game designer with over 10 years of experience in the industry, having worked on teams ranging from small indie groups of three to large AAA studios with hundreds of developers. I hold a master’s degree in Interactive Entertainment from the Florida Interactive Entertainment Academy at the University of Central Florida — a program consistently ranked among the top in the world for game design by The Princeton Review.

My tutoring approach is project-based and hands-on. I believe the best way to learn game development is by creating something real — starting with an idea, then breaking it down into clear, achievable goals. I encourage students to explore problems with curiosity and creativity, formulating and testing their own solutions first. When they get stuck, I draw on my deep knowledge of programming fundamentals, industry tools, and practical experience to guide them toward effective solutions and professional workflows.

I’m comfortable teaching in a variety of game engines, including Godot, Unity, and Unreal. Depending on the student’s experience level and goals, I can cover topics such as programming, level design, UI and sound design, user experience, editor and tool scripting, and the overall development process. Whether a student is pursuing a professional career in game development or simply wants to create games for personal or artistic expression, I’m excited to help them grow their skills and bring their ideas to life.


Education

University of Florida
Marketing
Florida Interactive Entertainment Academy
Masters

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Approved Subjects

C#

C#

I have used C# in various projects for over 10 years and recently began working in C# professionally for over a year as a founder of indie-game studio Found In The Woods Games. I have a strong fundamental understanding of the C# language and Object Oriented Programming and the skills to coach developers up to an intermediate level.
Computer Gaming

Computer Gaming

I worked for 9 years with Electronic Arts as a Game Designer on the Madden and College Football franchises. I am also currently a co-founder of an indie game studio in production on its first commercial title. I hold a master's degree in interactive entertainment from the #1 ranked graduate school for game design, the Florida Interactive Entertainment Academy.
Computer Science

Computer Science

My Master's degree in Interactive Entertainment, as well as professional experience working with video games, has given me the foundation of skills to help beginner to intermediate programmers with fundamental computer science concepts. I am comfortable with tutoring beginner-level concepts such as understanding variables, looping, data types, and functions as well as intermediate concepts such as software design patterns, object-oriented programming and basic algorithms such as binary search or a-star pathfinding.
Unity

Unity

I am a co-founder of Indie Game studio Found In The Woods Games, currently using Unity in the production phase of their first commercial title. I have used Unity to prototype and develop games for over 10 years (Unity 5.1).
Unreal Engine

Unreal Engine

I have used Unreal Engine in various personal projects for nearly 10 years. I also have a professional history as a game designer for over 10 years and can use Unreal Engine to teach game design concepts such as gameplay and level design. I am comfortable teaching beginner-level students the basics of Unreal Engine, including: Understanding the Editor, Blueprints, Basic Materials and Shaders, Importing and Managing 3D assets, and Basic UI. Implementation
Computer Programming
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Hourly Rate: $40
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