I’m a professional game designer with over 10 years of experience in the industry, having worked on teams ranging from small indie groups of three to large AAA studios with hundreds of developers. I hold a master’s degree in Interactive Entertainment from the Florida Interactive Entertainment Academy at the University of Central Florida — a program consistently ranked among the top in the world for game design by The Princeton Review.
My tutoring approach is project-based and hands-on. I...
I’m a professional game designer with over 10 years of experience in the industry, having worked on teams ranging from small indie groups of three to large AAA studios with hundreds of developers. I hold a master’s degree in Interactive Entertainment from the Florida Interactive Entertainment Academy at the University of Central Florida — a program consistently ranked among the top in the world for game design by The Princeton Review.
My tutoring approach is project-based and hands-on. I believe the best way to learn game development is by creating something real — starting with an idea, then breaking it down into clear, achievable goals. I encourage students to explore problems with curiosity and creativity, formulating and testing their own solutions first. When they get stuck, I draw on my deep knowledge of programming fundamentals, industry tools, and practical experience to guide them toward effective solutions and professional workflows.
I’m comfortable teaching in a variety of game engines, including Godot, Unity, and Unreal. Depending on the student’s experience level and goals, I can cover topics such as programming, level design, UI and sound design, user experience, editor and tool scripting, and the overall development process. Whether a student is pursuing a professional career in game development or simply wants to create games for personal or artistic expression, I’m excited to help them grow their skills and bring their ideas to life.