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Experienced 3D artist and instructor
Scott R.

Your first lesson is backed by our Good Fit Guarantee

Hourly Rate: $100
Response time: 55 minutes

About Scott


Bio

I am excited to offer my expertise in 3D modeling, texturing, and rigging, specializing in Autodesk Maya, Adobe Photoshop, and Substance Painter. With over 14 years of experience in the field, I have guided numerous students through the complexities of computer graphics, ensuring they gain a solid understanding and practical skills in 3D art.

My teaching journey includes courses like "Hard Surface Modeling 1," where I introduce beginners to the fundamentals of 3D modeling and animation...

I am excited to offer my expertise in 3D modeling, texturing, and rigging, specializing in Autodesk Maya, Adobe Photoshop, and Substance Painter. With over 14 years of experience in the field, I have guided numerous students through the complexities of computer graphics, ensuring they gain a solid understanding and practical skills in 3D art.

My teaching journey includes courses like "Hard Surface Modeling 1," where I introduce beginners to the fundamentals of 3D modeling and animation using Maya and Photoshop. In "Maya Character Rigging," I delve into the intricacies of creating sophisticated character rigs, bridging the gap between character design and animation performance. My "Game Character" class is particularly popular, as it covers the entire pipeline from character design to rendering in game engines, using tools like ZBrush, Mixamo, and Substance Painter.

I hold a Bachelor's Degree in Media Arts with a 3D emphasis from Platt College, and my teaching approach is both structured and flexible, ensuring that each student receives personalized instruction. Let's embark on this creative journey together and bring your 3D visions to life!


Education

Platt College, San Diego
BS in Media Arts -3d

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Approved Subjects

Animation

Animation

I have been teaching at Platt College and NewSchool of Architecture and Design for a total of 14 years. I have taught classes on hard surface modeling, character modeling, texturing, and rigging. I am proficient in the use of Maya and numerous Adobe programs useful to these processes.
Autodesk Maya

Autodesk Maya

I have been teaching Autodesk Maya since the mid 2000's, working as either a Teacher's Aid or Instructor. I have taught classes on hard surface modeling, character modeling, UV layout, texturing with Photoshop and Substance Painter, and rigging. I have worked as a freelance artist using Maya for video games, advertising, and 3d printing. I am also familiar with Maya's dynamics systems including cloth and particle simulation.
Scott R.'s Photo

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Response time: 55 minutes
Hourly Rate: $100
Response time: 55 minutes
Contact Scott