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3D Animation Tutor | 8+ Years in industry, Fundamentals to Reel
Christopher R.

Your first lesson is backed by our Good Fit Guarantee

Hourly Rate: $40

About Christopher


Bio

Hello! I’m a professional 3D character animator with 8+ years of industry experience working across gameplay, cinematics, and VFX. I've worked for studios such as Sony Interactive, Crystal Dynamics, Lightstorm Entertainment, Treyarch, etc... on projects such as Last of Us II, Avatar Sequels, Call of Duty Black Ops, The Grey Man, etc…

My teaching approach is centered on meeting students at their current skill level and taking them from core fundamentals to polished, reel ready work. I adapt...

Hello! I’m a professional 3D character animator with 8+ years of industry experience working across gameplay, cinematics, and VFX. I've worked for studios such as Sony Interactive, Crystal Dynamics, Lightstorm Entertainment, Treyarch, etc... on projects such as Last of Us II, Avatar Sequels, Call of Duty Black Ops, The Grey Man, etc…

My teaching approach is centered on meeting students at their current skill level and taking them from core fundamentals to polished, reel ready work. I adapt my instruction to each workflow including hand keyed animation, motion capture, or live action plates, so students learn in the context that fits their goals. Lessons are built around the 12 principles of animation, moving from simple exercises like the bouncing ball to full character animation on a bipedal rig. I also share practical, real world workflows that show how to achieve professional quality shots without relying on expensive studio tools. Most importantly, I give clear, actionable feedback, no vague notes, just honest guidance aligned with industry expectations.

I work best with all levels; beginners who want to build strong animation fundamentals, students currently enrolled in animation programs who are looking for extra guidance and feedback, or self taught animators who want clear, industry level critique to help elevate their reels.

My goal is to make animation feel approachable, structured, and achievable, while holding your work to real industry standards.


Education

(B.A.) Brigham Young University
Animation

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Approved Subjects

Animation

Animation

I am a professional 3D character animator with 8+ years of industry experience in games and film. I teach beginners and intermediate students core animation principles, character acting, body mechanics, and production-ready workflows used in studios. I help students build strong demo reels, improve shot quality, and understand how to animate for real-world pipelines. My approach is structured, feedback-driven, and tailored to each student’s goals, whether they are learning fundamentals or preparing for studio work. I can share professional reel examples during lessons upon request.
Autodesk Maya

Autodesk Maya

I am a professional 3D character animator with 8+ years of industry experience using Autodesk Maya in production pipelines. I teach beginners and intermediate students animation fundamentals, body mechanics, character acting, blocking, and polish. I help students build strong portfolio shots and understand studio-ready workflows used in games and film. My teaching style is structured, feedback-driven, and focused on practical skill growth. I can share professional reel examples during lessons upon request.
Computer Gaming

Computer Gaming

I have 8+ years of professional experience working in game production as a character animator. I help students understand how game development pipelines work, including animation workflows, asset integration, and collaboration with designers and engineers. I mentor students interested in game industry careers by reviewing portfolios and explaining real-world studio expectations. My lessons are practical, goal-oriented, and tailored to each student’s career interests.
Christopher R.'s Photo

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Hourly Rate: $40
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