Hello, I'm Dan, an indie game developer, graduated cum laude with degrees in computer science and philosophy.
I scored a 1550 on the SAT, and I tutored one-on-one for math and computer science for 2 years while in college. I've taught students ranging from 6th grade all the way to college.
The way I teach is closely related to how I learned philosophy. I emphasize understanding the deeper reasoning behind why something works instead of just memorizing information. But this also goes...
Hello, I'm Dan, an indie game developer, graduated cum laude with degrees in computer science and philosophy.
I scored a 1550 on the SAT, and I tutored one-on-one for math and computer science for 2 years while in college. I've taught students ranging from 6th grade all the way to college.
The way I teach is closely related to how I learned philosophy. I emphasize understanding the deeper reasoning behind why something works instead of just memorizing information. But this also goes both ways, where I can't just use one teaching method that worked in the past, and I understand that I have to learn how a student thinks in order to engage with them effectively. I am inspired by the philosopher David Lewis; he could break down extremely advanced concepts into discrete pieces and then lead you through his process of synthesizing it all back together.
Right now, I'm developing my own game that I have published to Steam using Unity, and I have about 4 years of experience with the engine. That is my main area of expertise, but I am also very familiar with C#, Java, programming fundamentals, Object Oriented Programming (OOP), data structures and algorithms (and algorithm analysis), and software methodology (how to structure and build software).
I can also teach philosophy to an extent. My main fields of expertise are general epistemology and causal metaphysics, but I don't think philosophy is just learning about certain subjects, and is ultimately about understanding how to effectively and efficiently look into the foundational aspects of reality.