I should have done this in March.
This year it took me 1 week (after work hours) to complete all the puzzles. The last puzzle is NOT friendly to full time shift employees (hint). There are only 2 right answers; one answer must be done during scheduled work hours and the other answer must be done after any normal person goes to bed at night (or early morning).
It's still not too late to get onto http://www.pidaychallenge.com and work through 24 puzzles to get onto the Genius board. You may work at the puzzles at your own pace.
Stats stayed consistent to previous years; the total set of puzzles are still hard enough that only approximately 10% successfully work all problems. Maybe, there is an endurance factor :-) There were logic, probability, algebra, geometry, and physics problems/puzzles/questions.
Enjoy the challenge!
I had a burst of math-fueled nostalgia earlier this week when I found out that one of my favorite
'edu-tainment' games from my childhood has just been re-released for modern systems, and I'd like to take this week's Ellen's Choice to tell you about it.
Allow me to introduce the Zoombinis.
“The Logical Journey of the Zoombinis” was a PC game back in the 1990's that combined surprisingly challenging problem solving with adorable animations and catchy music to create an incredibly memorable experience. In the game you serve as a guide for the Zoombinis, a peaceful, fun-loving race of little blue creatures who need to escape persecution by traveling to a faraway utopia called 'Zoombiniville.' You guide the little guys in groups of 16, leading them through four different legs of the journey, each of which contains obstacles in the form of three different logic puzzles you must solve to get them past. As you get better at the puzzles the difficulty gets harder, so...