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Sy P.

Math, Science, Engineering and Computing Tutor

Saratoga, CA (95070)

Travel radius
35 miles
Hourly fee
$64.00
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Background Check Status for Sy P.

Sy P. passed a background check on 7/12/14. The check was ordered by another user through First Advantage. For more information, please review the background check information page.

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Sy's Tutoring Subjects

Approved subjects are in bold.
Corporate Training:
C++ more »
General Computer
Test Preparation:
ASVAB
GED
Homeschool:
Algebra 1 more »
Algebra 2 more »
Calculus more »
Geometry more »
Physics more »
Prealgebra more »
Precalculus more »
Science:
Physics more »
Computer:
C more »
C++ more »
Computer Engineering more »
Computer Programming more »
General Computer
MATLAB more »
Pascal more »
Math:
Algebra 1 more »
Algebra 2 more »
Calculus more »
Geometry more »
Prealgebra more »
Precalculus more »
Trigonometry more »

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All of Sy’s current tutoring subjects are listed at the left. You can read more about Sy’s qualifications in specific subjects below.

Algebra 1

I've tutored students in most Bay Area school districts and schools on algebra 1.

Algebra 2

Over the years, I've tutored students on algebra 2 who were in various bay area (middle or high) school districts, including: PAUSD (Jordan, Palo Alto, Gunn), FUHSD (Fremont, Homestead, Lynbrook, Cupertino, Monta Vista) and more.

C

After I graduated, Computer Engineering major, from UCLA (with flying colors), I went to work in the industry and my first job was C programming (embedded UNIX style device drivers and runtime library modules for an IBM clone, CADAM and CATIA emulation, and graphics workstation line of products).

Later on with my improved C programming and C code debugging skills, had numerous other C programming jobs, involving anything from application programming, voice, audio, video, data and packet switching (e.g. TCP/IP), display and graphics drivers to high performance digital signal processing algorithm implementations written in C, and later on, Simulation and Math Modeling of Mechanical, Electro Mechanical and Hydraulic Control components of high dynamics, high performance, high flight envelope and range on stealth supersonic aircrafts, all written in C.

Currently, I write C code (as well as MATLAB MEX, C library modules) implementing Mathematical Models for state of the art emerging technologies in evanescent wave communications and energy transfer systems (very cool stuff) and routinely coach colleagues on the same too.

All and all, I've been writing C code, and coaching others learning (and debugging) C code, for more than 30 years; and I loved every second of it.

C++

After I graduated, majoring in Computer Science and Engineering from UCLA, June of 1982, I work in the Computer Engineering, Firmware and Software industry for many years in positions involving Computer Architecture and Design, C and C++ programming, UNIX core/kernel, device drivers, X Windows (at Sun Microsystems, Menlo Park, CA), embedded UNIX style device drivers and run-time library modules, C/C++ compiler code optimization for IBM clone, CADAM and CATIA emulation (at VG Systems, Woodland Hills, CA)

I've written numerous pieces of C++ code, complete programs, maintained, upgraded and debugged others, (e.g SUNVTS at Sun Microsystems, 1996-2000) also had numerous other C/C++ programming jobs (including teaching C/C++), involving anything from application programming and engineering, voice, audio, video, data and packet switching (e.g. TCP/IP), display and graphics drivers to high performance digital signal processing algorithm implementations written in C, C++ and later on, Simulation and Math Modeling (augmented by using (and teaching) MATLAB C/C++ MEX Library Modules at Silicon Valley Technical Institue, SVTI and ISQED, San Jose, CA, 2009-2012).

Calculus

My calculus tutoring experience includes all levels: Basic (limits & continuity, functions, differential and integral calculus...), AP Calculus AB & BC, differential equations, multi variable calculus, honors and also at college, university levels and engineering.
Calculus can be really easy and fun to learn (and use in real world), if you approach it right, otherwise you may end up not liking it.

Computer Engineering

I got my BS in Computer Engineering from UCLA in 1982.
I worked as TA and RA (in Computer Lab) at UCLA, while attending classes; tutored my classmates in compuetr science (C, C++, Assembly, Algol60, Algol68, PASCAL and engineering, as well as general high school and college math and physics outside UCLA; .

After I graduated with flying colors I went to work in the industry: Computer Architecture and Design, C and C++ programming, UNIX core/kernel, device drivers, X Windows, and other system software design, development and implementation, including embedded UNIX style device drivers and run-time library modules and compiler code optimization for IBM clone, CADAM and CATIA emulation, and graphics workstation line of products. for many years.

Later on with my improved Computer Engineering and Computer Science, C, C++ programming and code debugging skills, had numerous other C programming jobs (including teaching the same), involving anything from application programming and engineering, voice, audio, video, data and packet switching (e.g. TCP/IP), display and graphics drivers to high performance digital signal processing algorithm implementations written in C, C++ and later on, Simulation and Math Modeling (augmented by using (and teaching) MATLAB) for Electronics, Wireless communications and power transfer, Mechanical, Electro Mechanical and Hydraulic Control components e.g. for high dynamics, high performance, high flight envelope and range on stealth supersonic aircrafts, all written in C/C++.

Currently, I write computer code (as well as MATLAB MEX, C library modules) implementing Mathematical Models for state of the art emerging technologies in evanescent wave communications and energy transfer systems and routinely coach colleagues on the same too.

All and all, I've been working in, almost all areas of, computer science and engineering, writing applications and system software computer programs and code, and coaching and teaching others learning (and debugging) C code, for more than 30 years; and I've loved every second of it all.

Computer Programming

After I graduated, majoring in Computer Science and Engineering from UCLA, June of 1982, I went to work in the industry: Computer Architecture and Design, C and C++ programming, UNIX core/kernel, device drivers, X Windows, and other system software design, development and implementation, including embedded UNIX style device drivers and run-time library modules and compiler code optimization for IBM clone, CADAM and CATIA emulation, and graphics workstation line of products. for many years.

Later on with my improved Computer Engineering and Computer Science, C, C++ programming and code debugging skills, had numerous other C programming jobs (including teaching the same), involving anything from application programming and engineering, voice, audio, video, data and packet switching (e.g. TCP/IP), display and graphics drivers to high performance digital signal processing algorithm implementations written in C, C++ and later on, Simulation and Math Modeling (augmented by using (and teaching) MATLAB) for Electronics, Wireless communications and power transfer, Mechanical, Electro Mechanical and Hydraulic Control components e.g. for high dynamics, high performance, high flight envelope and range on stealth supersonic aircrafts, all written in C/C++.

Currently, I write computer code (as well as MATLAB MEX, C library modules) implementing Mathematical Models for state of the art emerging technologies in evanescent wave communications and energy transfer systems and routinely coach colleagues on the same too.

All and all, I've been working in, almost all areas of, computer science and engineering, writing applications and system software computer programs and code, and coaching and teaching others learning (and debugging) C code, for more than 30 years; and I've loved every second of it all.

Geometry

Geometry is really fun to learn, if you approach it right, otherwise you may find yourself liking algebra better; I've been told more often than not that I've inspired much interest in learning geometry in my students.

MATLAB

Years ago while working at Lear Astornics Corp. in Santa Monica (and Woodland Hills) California, on high bandwidth servo control systems for high dynamics aircraft surface control hydraulic subsystems, I came across a simulation tool called Control-C. and used it extensively. Control-C over the years evolved into what's known as MATLAB today, which I use on a daily basis for research work I do today;
I've taught MATLAB certificate courses at Silicon Valley Technical Instute (SVTI, in San Jose, California) and also International Society for Quality Electronics Design (ISQED, in San Jose California).

Pascal

I was introduced to the Pascal language (and 'Facit', it's assembly language counterpart) while I was a student at School of Computer Science and Applications in Tehran.
Pascal (and Facit), an Algol (60, 68) based (and inspired) computer programming language, was originally introduced as an Instructional (hypotetical language) instrument, but later, real life compilers were written and published for it which brought it into the mainsteam professional computer programing arena, competing even with C language at some point, in gaining popularity.
I wrote my first professional grade Pascal code, as a Senior Software Engineer, at VG Systems (in Woodland Hills, CA) around 1985 implementating IBM CADAM (and CATIA) and 3270 Interface Standard emulation, embedded device drivers.
Later on, while working on voice, video and data communications hubs, switches, routers and PBX (private branch exchage) systems at Lexar and Memorex Telex (in Camarillo CA) around 1992, wrote a number of Pascal code modules (and coached other engineers on concepts and structure of Pascal as well).
I love writing Pascal code very much (although it's function linkage interface is nowhere nearly as elegant as C; but then hey, you win some you loose some!)

Physics

My past and present tutoring in physics includes all levels: Basic, AP Physics B and C, Honors, Modern Physics (including college and university), etc.
I'm told I make physics easy and fun to learn.

Prealgebra

I've tutored students who are in most bay area middle schools and districts, in prealgebra.

Precalculus

Precalculus, in essence, is just a review of algebra 2 with some elaborations and a few extensions and additions (and applications) I've tutored students in almost all bay area school districts and high schools, with their various textbooks, in precalculus.

Trigonometry

In most school districts, trig is blended into a course called Algebra 2/Trig, but some (though rarely) also offer a separate trig course; in either case, approached properly it's easy to learn and I've had much success in raising student's grades, along with their focus and interest in the subject, since it's crucial to their success in calculus and beyond.

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Email Sy

Send Sy a message explaining your needs and you will receive a response by email. Have you already emailed Sy or another tutor? If so, you have an account! Sign in now

(ex: algebra, chemistry)
Please enter the tutor's email address.
Please enter the student's email address.
Please describe how you heard about us.

Receive Responses From Additional Tutors

If selected, WyzAnt will ask interested tutors to contact you by email if they are able to help. A maximum of five different tutors will email you and none of your personal information, including your email address, will be released.

Approved Subjects

In most cases, tutors gain approval in a subject by passing a proficiency exam. For some subject areas, like music and art, tutors submit written requests to demonstrate their proficiency to potential students. If a tutor is interested but not yet certified in a subject, the subject will appear in non-bold font. Tutors need to be approved in a subject prior to beginning lessons.